Projects
This is the section for my game portfolio. In these projects, I am usually the technical lead in the team, and mostly responsible for the game engine, editor and tools. Click on the tab under projects for more information.
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[Magnolia]
Magnolia is a 3D poetic experience game built in C++. The engine is composed of a C++ core system, a Lua scripting system and a standalone C# editor built with WPF. |
[Eyes in the Dark]
Eyes in the Dark is a 2D top-down adventure horror game built in C++. The engine features a Lua-C++ component system and a 2D shadow system. |
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[Close Your Eyes]
Close Your Eyes is a 2D puzzle platformer built in pure ANSI-C. We developed a component-based and data-driven engine with a convenient in-game editor to enable fast iteration. This game is nominated as one of the 2014 Indiecade Finalists |
[The Last Rose]
The Last Rose is a 2D puzzle platformer built in Python with DigiPen's Zero Engine. The game featuring the skill absorbing system. Absorbed skills allow player to grow plants with special powers. This game was selected to be 2013 DigiPen Best Freshman Games - Third Place. |
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